Simulation
Here's some examples of our work that involved simulation.
Interactive Tabletop Experience
- Multi user, multi touch table top interactive experience
- Consulting on hardware and software solutions
- Prototyping,evaluating and consulting on hardware options and configurations
- Liaising with third parties regarding configuration and implementations
- Development of software solution
- Large scale UI interaction
- Extensive coordinated Animations
- Dynamic runtime content
- Node based agent behaviour of cars and people
- Multi angle view correction
- Coordination of designers and artists
- Development of soak tests and performance analysis
- Development of test builds to review specific units of content for client review and feedback
Power Simulation Game
Top down fully interactive sandbox simulation game focused around production, distribution, refining, processing and usage of oil in power generation.
Originally prototyped in AS2; we ported to AS3 and an open tool chain to provide Android, iOS, Web and Desktop build support and maintained support of the product including bug fixes and updates for 2 years after release.
- Pure AS3 port of existing flash game; graphical code to Starling and of UI code to Feathers
- Automated Build System for iOS, Android, Web and Desktop using ANT
- Automated Texture compression and texture packer written in AS3/AIR
- Bespoke XML-based UI system
- Optimisation of core game components for mobile, graphical elements to reduce draw count and of data structures to reduce memory footprint
- Testing for iOS, Android, Web and Desktop
- PHP Server back end for Leader board System